🪙 Goldrush — A Strategic Head-to-Head Duel

Goldrush is a fast, strategic 1v1 duel where you try to outthink real players — or challenge a sharp, adaptive AI.
Each match is a quick showdown of prediction, timing, and tactical choice. Win rounds, collect gold, and climb the leaderboard.

Whether you’re here to compete with friends, test yourself against AI, or just play a few quick matches, Goldrush makes it easy to jump in and start playing.

🎮 Features

🔥 Play Against Real People

Match instantly with other players online in quick, competitive duels.

🧠 Challenge Smarter AI

Practice or play solo against an AI designed to read patterns and force you to adapt.

⚡ Fast Matches

Games usually last under two minutes — easy to learn, hard to master.

🆓 Jump In With Guest Mode

Play immediately with no account required.
Want to save progress, earn Gear, or compete seriously? Register anytime for more free Gear.

🏆 Leaderboards

Track your performance and see how you stack up against the best prospectors.

📱 Browser-Based

No downloads. No setup. Works on modern browsers.

🤠 Become the Sharpest Prospector

Outthink your opponents, win the gold, and prove your strategy is the strongest in the mine.

Updated 20 days ago
Published 27 days ago
StatusReleased
PlatformsHTML5
Authorslantwise
GenreStrategy
Tagsai, Multiplayer, PvP, Turn-based, Turn-based Strategy
Average sessionA few seconds
InputsMouse
MultiplayerServer-based networked multiplayer

Development log

Comments

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(+1)

Seems like the game would be a fun thing to do, but being limited to 3 tries on a guest account and I can't see all the functions of the game in a transperent way is realy just showing that the game will be shortchanging me all the way. 3 tries and "that's all you get, now pay up" is the taste this is leaving me with.

Thanks for the feedback.  You just need to register to get more free Gear. With a registered account you will also get to play against other human players and AI players. 

Hi! I just posted to the devlog with more details on how Gear and Glint work for guest accounts vs registered accounts. I'm open to feedback, and if the balance feels off we can definitely consider adjusting it.

For now:

  • Guest players get 3 Gear per day, and this resets every day.

  • Registered players get 10 free Gear per week, plus 1 bonus Gear per day if they start the day with 0 Gear.

  • Gear is only required to enter the mine at Level 1.

Every game is played by wagering Glint. You start at Level 1 with 0.01 Glint, so your very first match requires 1 Gear.
If you win that match you'll have 0.02 Glint, and you won’t need Gear to play Level 1 again as long as you keep some Glint.

Good risk management lets you build a Glint balance and move up levels without using any Gear. You only need Gear again if you go broke and return to Level 1.